The MechaPwn exploit seems to be a perfect software-based replacement for mod-chips, if the subject console is compatible.
Note that enabling Force Unlock might break PS1 and DVD-playback compatibility as the console will now recognize all inserted discs as Playstation 2-specific discs.Įven though PS2 mod-chips have been available for over a decade now, installing them is no walk in the park, regardless of the console’s board revision.
If no mod chip is present, your PS2 cannot play burned games. It will also have been soldered onto the motherboard after it was originally manufactured, so it will look out of place. If a mod chip is present, it will be a small, square chip with a label indicating exactly what it is. In order to access MechaPwn on a PS2, a memory card entry point like FreeMcBoot and Fortuna is required. Examine all of the equipment on your PlayStation 2s motherboard. NB: Region unlocking unfortunately does not work on pre SCPH-700XX NTSC-J and PAL consoles, but can be easily applied to all post SCPH-500XX NTSC-U and ASIA systems. The main attraction behind MechaPwn is turning any compatible PS2 into a region-free system that runs original and backup PS1 and PS2 discs.
The MegaPwn exploit runs exclusively on Dragon-based consoles, namely later Fat (removed front i.Link port) and and all Slimline models with series numbers ranging between SCPH-500XX and SCPH-900XX. Starting from models SCPH-500XX, Sony opted for an ARM based Mehcacon codenamed Dragon.
A month after the Playstation 2’s Mechanics-controller, aka Mechacon, ROM has been successfully dumped, developer Triszka Balázs has released a follow-up exploit named MechaPwn(pronounced Mecha-pone) that aims at defeating one of the last security barriers of the PS2.įor the uninitiated, the Mechacon is an IC chip found on all Playstation 2 board revisions that’s basically responsible for applying game disk security.